My second CG Cookie tutorial has been released! It covers the shading, lighting, and rendering of an electric guitar in Blender with Cycles. Admittedly, the hour-long walk through can get a little confusing to follow when the shaders get complex but hopefully still helpful.
So over the past couple months I've been testing the waters of online educating with Blender specifically. I've had generally positive responses from viewers and am becoming quite curious to see where this path can lead. The prospect of documenting personal projects for a living is attractive to say the least, and thus far more satisfying than the corporate side of the industry…Does anybody else think the state of the industry is declining rapidly with little hope for improvement? I'd really like to see responses to this question…Maybe it's time for a comments system on the site =)